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Introduction To Programming (Java)

Learning some core principles and fundamentals of programming.

1

Variables and Assignments

Explore program elements are used to define the services of a program.

2

Console Input and Output

Working with streams that represent an input and an output destination.

3

Branches

Learning about Control flow statements, and how they break up the flow of execution by employing decision making, looping, and branching, enabling your program to conditionally execute particular blocks of code.

4

Loops

Learning about Control flow statements, and how they break up the flow of execution by employing decision making, looping, and branching, enabling your program to conditionally execute particular blocks of code.

5

User Defined Methods

A collection of instructions that perform a specific task. It provides the reusability of code.

6

One Dimensional Arrays

An array in Java is a set of variables referenced by using a single variable name combined with an index number.

7

Object and Classes

Java OOP concepts let us create working methods and variables, then re-use all or part of them without compromising security.

8